Instructional Technology Course Descriptions

Offered by the Department of Instructional Technology

Effective Spring 2010

57.560 Multimedia Productions (3) – Provides a survey of the major aspects of multimedia production from the user perspective. Included are hands-on experiences with hardware, software and file manipulation. Examines research and theories of multimedia as well as guidelines for the development of instructional multimedia. A course where users create and integrate media into software applications. Three hours lecture per week. Offered in online and face to face formats.  Prerequisites: None.

57.570  Introduction to Website Development (3) – Examines the fundamental concepts of computer based learning and information systems. Specific emphasis is placed on the design, development, and authoring of interactive courseware using software such as Macromedia Dreamweaver, Javascript and HTML. Emerging technologies and their potential impact upon education and training are also studied. Three hours lecture per week. Offered in online and face to face formats. Prerequisites: None.

57.572  Introduction to Authoring (3) – Acquaints students with cross platform authoring tools. Writing code for multimedia and hypermedia applications is emphasized. Flash software  is used to develop computer presentations. Applications for use in kiosks and for training are reviewed and developed with emphasis on good design and programming techniques. Offered in online and face to face formats. Three hours lecture per week. Prerequisites: None.

57.550  Instructional Design (3) – Examines the systems approach for the design, development, and evaluation of instruction and training materials. Students conduct a needs assessment and instructional analysis, write objectives, develop instructional strategies, and develop a teacher’s guide and student materials. Specific emphasis is given to applying instructional design techniques to the design and development of instructional products in print form. Three hours lecture per week. Offered in online and face to face formats.  Prerequisites: None.

57.551  Advanced Instructional Design (3) – Serves as a sequel to 57.550 Instructional Design by providing additional information and practice concerning the design of effective instruction. Course goes beyond the introductory course by elaborating on the design of instructional strategies for specific learning outcomes, techniques for writing effective test items, and procedures for formative and summative evaluation. In addition, the course emphasizes learning theory, cognitive and behavioral approaches to instruction, a comparison of instructional design models, and research evidence that supports instructional design practices. Three hours lecture per week. Offered in online and face to face formats.  Prerequisites: 57.550 Instructional Design.

57.575  Managing Multimedia Projects (3) – Provides a culminating experience in the Instructional Technology curriculum. Students are teamed together to apply concepts and skills learned in previous courses to simulate a hypothetical business environment. Student teams use a systems approach to design, develop, and evaluate a comprehensive interactive computer-based multimedia project. Offered in online and face to face formats. Three hours lecture per week. Prerequisites: 57.551  Advanced Instructional Design.

57.577 Advanced Authoring (3) Provides an in-depth look at advanced topics in multimedia authoring. Advanced authoring software will be used to develop applications that require the use of external data and complex scripting techniques. Applications for training are a special focus of the course. Three hours lecture per week. Offered in online and face to face formats. Prerequisite: 57.572 Introduction to Authoring or instructor approval.

57.574  Advanced Authoring for Networks (3) – Provides study of software and systems for web environments. Software such as Cold Fusion is used to develop database web projects. Areas of emphasis include types networks, database software and database design. Three hours lecture per week. Prerequisites: 57.572  Introduction to Authoring or instructor approval.

57.576  Advanced Authoring for Mobile Devices (3) – This course provides an in-depth look at advanced topics in multimedia authoring. Advanced authoring software, such as Adobe Flash, will be used to develop applications that require the use of external data and complex scripting techniques. The development of applications for mobile devices and special issues related to mobile devices will be the focus of the course. Three hours lecture per week. Offered in online and face to face formats.  Prerequisites: 57.572 Introduction to Authoring or instructor approval.

57.578  Advanced Authoring for Game Development (3) -This course provides an in-depth look at topics in the authoring of interactive applications with a focus on instructional game development issues. Advanced authoring software, such as Adobe Flash, will be used to develop instructional games that are highly interactive and require the use of external data and complex scripting techniques. Three hours lecture per week. Offered in online and face to face formats. Prerequisites: 57.572 Introduction to Authoring or instructor approval.

57.584  Online Course Design (3) – Provides students with knowledge and experiences in designing, developing and delivering eLearning courses. This course teaches how to design based eLearning for delivery over an intranet or internet. Students will design and develop a recorded online presentation, a synchronous presentation, and an online course in a Content Management System. Students will also identify the fundamental elements that make eLearning  instruction effective. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.585  eLearning Concepts and Techniques (3) – Prepares students with knowledge, skills, and tools in the area of eLearning. Topics covered include communications, technology, delivery systems, software applications,  instructional development for eLearning, social networking, Web 2.0, and program quality assessment. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.586  Blended eLearning (3) – Prepares students with an in-depth knowledge and experience in creating and producing a variety of online materials appropriate for a blended approach to teaching and training. This is a highly interactive course that incorporates both synchronous and asynchronous technologies for the delivery of course content, presentations, and class activities. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.540  Technology Planning Across the Curriculum (3) – Examines a systematic process for the identification, selection, use and evaluation of technology within the curriculum. Students create technology plans for the classroom, building and district levels. Consideration is given to a number of issues that affect the procurement and use of technology in schools. Students also choose a specific technology in which they will develop expertise for use in curriculum planning. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.542  Technology Applications for the Classroom (3) – Explores the role of technology in the classroom. Special emphasis is placed on the use of technology as a mind tool to create a constructivist, higher-order thinking and learning environment. Students become proficient in a wide range of technologies and apply the instructional systems design process to all projects. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.546  Research in Instructional Technology (3) – Prepares students to evaluate and conduct research in instructional technology. Students analyze research literature in instructional technology, evaluate the various methodologies used in the research process, conduct a research project, and write a research paper using a systematic approach. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.579  Instructional Game Design (3)  Examines the theory and practice of instructional game design. Students conduct a needs analysis, produce design documents, produce prototypes, acquire client signoffs, and produce an instructional game.  Three hours lecture per week. Offered in an online format.  Prerequisite: 57.572.

57.581  Special Topics:  Interactive Simulation Design (3)  Investigates the theory, practice, and applications of interactive simulations for learning.  Students will examine theories, design models, and software tools for designing and developing interactive simulations and branching stories for learning.  Three hours lecture per week. Offered in an online format.  Prerequisite: none

57.581  Special Topics:  Virtual Learning Environments (3)  Examines how 3D worlds are used in academic institutions and corporations to promote collaboration and informal and formal learning.  Students will examine theories, design models, and software tools for designing and developing interactive 3D worlds.  Three hours lecture per week. Offered in an online format.  Prerequisite: none

57.587  Evaluating eLearning  (3)

57.588 Learning Management System  Administration (3) – This course is designed to meet the need of individuals in a corporate setting who will be tasked with the e-learning management process within their organization. This course teaches the skills necessary to implement and manage an e-learning initiative within an organization as it relates to a Learning Management System (LMS). The course helps students to consider issues like cultural impact, budget requirements, technological requirements, development requirements and managerial requirements of an LMS. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.556  Applying Theories of Learning to Interactive Technologies (3) – Focuses on the application of theoretical principles of learning and instruction to the design of instructional materials. Topics include behaviorism, information processing models, cognitive science, memory models, constructivism, cognitive strategies, and the learning theories of a number of influential theorists. In addition, the course emphasizes learning theory, cognitive and behavioral approaches to instruction, a comparison of instructional design models, and research evidence that supports instructional design practices. Students critique commercial software and design two brief instructional modules incorporating specific principles of cognitive science. Three hours lecture per week. Offered in an online format.  Prerequisites: None.

57.562  Digital Imagery (3) – Provides in-depth knowledge and experience in creating and producing both raster and vector digital images using digital cameras, scanners, and comprehensive digital editing software such as Photoshop, and Illustrator. Three hours lecture per week. Prerequisite: 57.560 or approval of the instructor.

57.590  Graduate Internship (3-6) – Allows students to put into practice the theories that they have learned in previous courses. Each internship must last at least 240 hours in duration, be directly related to the general content of the master’s program, and be supervised by a professional in the multimedia field.

57.599 Master’s Thesis (3-6) – Consists of an independent scholarly investigation in which the student designs, develops, implements, and evaluates a brief instructional module to address a specific audience. Under the direction of a faculty committee, the student identifies a performance problem in an audience of interest, and works with a subject matter expert to design and produce instruction on a particular topic. The instruction is later implemented with the target audience and evaluated for its effectiveness. The student then makes the necessary revisions based on the evaluation data.